Hello! My friend and I run a Youtube channel where we interview game developers while trying the game out for ourselves. In each video, my friend plays the game while I conduct a casual interview with you about the game and it's development. We envision that the show can be a great way to get the word out about your game while sharing interesting tidbits about it's development. You can find our channel, and it's previous videos, here: https://www.youtube.com/channel/UCFbeF6YT477YAB8VaarO9DA
The Lone Blade
A downloadable game
The Lone Blade is a 3D platformer where you play as a sword. The game takes place in the ruins of a world that once was yours. In order to redeem yourself, you will have to ascend throughout this fallen world.
«Punished by the gods, the greedy one was locked up in the blade, his ascent will be his redemption»
-FREE DEMO AVAILABLE-
Please do give us feedback by filling up this form!
We recommend using a controller when playing the game altough keypad + mouse is kinda supported.
Controls Ps4 / Xbox / Keyboard :
Jump : X / A / Spacebar
Tilt forward : Stick up / W
Tilt Backward : Stick Down / S
Side rotations : Stick L or R / A or D
Dash : O / B / Left shift
Drop : ☐ / X / E
One Small Production
Sam & Mélody Amant
|Updated||9 days ago|
|Genre||Platformer, Action, Adventure|
|Made with||Unity, Blender, Adobe Photoshop, Adobe After Effects|
|Tags||3D, Difficult, Mystery, Post-apocalyptic, Singleplayer, Swords, Third Person|
|Average session||About a half-hour|
|Inputs||Keyboard, Xbox controller, Playstation controller|
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thank you for the opportunity and the interest in our game we just sended you the form completed, we look forward to this interview!
Hiii, I've made a video about the game and wanted to share some feedback about it, hopefully it's useful for the development of the game ^^-The concept of the game is pretty interesting and catches really fast the attention of the player as it is a pretty interesting aproach for a platforming game.
-The gameplay mechanics are good and have a loot of potential, BUT there's a lot of work to do on polishing the controls on the game. Once you get into the gameplay mechanics they are very very challenging and fun, but sometimes due to the controls you can get stuck easily and find yourself losing control over the blade.
-Visually the game is pretty awesome, and the level design makes me feel that once what I've said before gets solved it is going to be one of the strong point of the game.
In conclusion, the idea is great and I hope you keep working on it. Hopefully this is useful for the development :D, also if you could subscribe that would help me a lot :)